Sunday, May 17, 2009

18 Two Point Perspectives:

MashUp:

Revelling in power and influence after revenues of about $1.9 billion and selling close to 1million albums in the US. Fear and power do not peacefully coexist, and with power comes the occasional stroke of luck. Her rise is your basic story of a communist student who takes her families company and turns it into a luxury conglomerate which grossed $105million on tour and inked several lucrative endorsement deals which assured a legacy at the top of three branches of government. Madonna tops the list of power mums in entertainment thanks to her unparrellelled earnings and his approval rating are well over 60%, giving him political capital to undertake big challenges.

Miuccia Prada
Madonna
Barak Obama
Other

A distinctive and significant approach to the idea of power:
As shown in my revised mash-up above, my idea of power is along the lines of money and fame.

Referenced News Articles:

Miuccia Prada:


Barak Obama:


Madonna:

Sketch Developed in Unreal:

Sketches created in class:

Sketch developed in Unreal Tournament Editor:

18 Single Point Perspectives:


Thursday, May 14, 2009

Final UT Environment Images Re-Uploaded

Apologies Sandra for the images not opening when clicked on.
I increased the resolution and re-uploaded them.
They are all working now on my computer, hope that you are able to view them...

Sunday, May 3, 2009

Final UT Environment:


Final Textures/Sketch Used:





Further Progress/Lighting Development:


This image shows the initial incorporation of custom textures into my environment. It also shows some experimentation with different lighting effects.


Here is Keith Campbell's Laboratory (behind the vertical surface). This image also shows some initial lighting effects and textures used in the space.

An overall image of the environment showing the lighting effects. It also shows the lowest part of the entire environment (Cousteau's Laboratory) along with the ramp leading from the Laboratory up the platform that will be the Meeting Room.

This is an image of the environment that leads into Cousteau's Laboratory. As the arrowed texture shows, you must venture below the surface in order to reach the Laboratory.

Saturday, May 2, 2009

Progress Images/Ramp Development:

These images show the progress of my Unreal Tournament Environment, focusing mainly on the development of the ramp. This is the initial section of the ramp flowing from Keith Campbell's Laboratory behind the vertical surface to the Meeting Space on the vertical surface itself.